Everything we make
Tumbledown Games
Sixty-odd sets across four aisles. Every one of them numbered, tested and posted from the workshop in Hackney.
Ages 1–3
Chunky and chewable
Ages 3–5
First builds
Ages 6–8
Booklet builds
Ages 9+
The long ones
Aisle by aisle
The toy shelf, restocked.
Rocket Relay
A fast family racing game where your rocket can borrow fuel from anyone's tank — two to five players, thirty minutes, lots of shouting.
Bumblebee Bingo
A first game for two to four little bees: spin, match the flower and fill your hive before the sun sets. Twenty minutes, no reading.
Dragon’s Pantry
A cosy strategy game about feeding a very hungry dragon — the second printing is on its way, so order now and it ships the day it lands.
Sneaky Socks Card Game
Pair up the odd socks before anyone else — a card game in a pocket tin that lasts a whole car journey.
Sketch to shipped box
How a set gets made.
Someone's kid asks
Nearly every set starts as a complaint. A child wants a crane that turns, a parent wants twenty quiet minutes, and neither exists on the shelf.
Paper, then plywood
Two weeks of sketching, then a rough prototype cut in the workshop. If it does not survive a week on the test panel it goes in the bin.
Twelve tests
Drop, pull, bite, wash, and eight more. EN 71 and ASTM F963 are the floor, not the target — we test past both.
500 numbered boxes
A run is 500 sets, stamped and packed in recycled board. When the last one leaves the workshop the set retires.
Before you buy
Eight straight answers.
Still deciding
Tell us the kid,we'll pick the set.
Age, attention span, whether they like following instructions. One email back with two suggestions and no sales pitch.